store,repository,database,Gane,Sarson,data,flow,dataflow,DFD
Drag onto the page to add a repository for information output from processes.
Represents a repository for information that is output from processes.
process,Gane,Sarson,data,flow,dataflow,DFD
Drag onto the page to add an activity that transforms data from one form into another.
Represents activity that transforms data from one form to another.
connector,packet,Gane,Sarson,data,flow,dataflow,DFD
Drag onto the page, then connect to a process to denote a packet of data being sent or received by the process.
Represents a packet of data that is being sent to or from a process.
interface,external,source,Gane,Sarson,data,flow,dataflow,DFD
Drag onto the page to add external sources or consumers of data.
Represents external sources or consumers of data.
This connector automatically routes between the shapes it connects.
Reposition Text
Action,State,UML,activity,software,modeling
Drag onto the page to add an internal action and at least one related outgoing transition.
state.
Represents an action state whose purpose is to execute an action and then transition to another state.
Control,Flow,UML,activity,software,modeling
Drag onto the page to add a transition from state one to another.
in state 1 will enter state 2 and perform certain specified actions.
Represents a transition from one state to another.
Show Name.
Show Stereotype.
Signal,Send,UML,activity,software,modeling
Drag onto the page to specify where a signal call for an operation by an object is sent.
Represents the sending of a call for an operation by an object.
Decision,UML,activity,software,modeling
Drag onto the page to add a decision when guard conditions are used to indicate different dependent transitions.
ram.
ent.
Expresses a decision when guard conditions are used to indicate different possible transitions that are Boolean dependent.
Object,In,State,UML,activity,software,modeling
Drag onto the page to add an object that is manipulated by a number of successive activities.
Represents an object in a particular state.
2-element Constraint,UML,activity,software,modeling
Drag onto the page to add a constraint to two elements, such as two classes or associations.
that must be maintained as true.
Represents a semantic relationship among relationships that specifies conditions and propositions that must be maintained as true.
Note,UML,activity,software,modeling
Drag onto the page and then type to add text.
iagram.
Connect Note
Use to place a comment on a diagram.
Swimlane,UML,activity,software,modeling
Drag onto the page to define a partition by assigning responsibility to action states.
Represents a partition for organizing responsibility for activities.
Object,Flow,UML,activity,software,modeling
Drag onto the page to add an object that shows flow to and from an action state.
Represents the flow of an object to or from an action state.
Final,State,UML,activity,software,modeling
Drag onto the page to add the state of an object after the completion of activity.
activity in the enclosing state.
Represents the final occurrence of an event at the enclosing state or the completion of activity in the enclosing state.
Initial,State,UML,activity,software,modeling
Drag onto the page to add the state of an object before any action by included events.
Represents the point at which a newly created object starts.
C:\Program Files\Microsoft Office\Office15\visio content\1033\GANESA_U.VSS
Arial Unicode MS
Symbol
Wingdings
Calibri
SimSun
PMingLiU
MS PGothic
Dotum
Sylfaen
Estrangelo Edessa
Vrinda
Shruti
Mangal
Tunga
Sendnya
Raavi
Dhenu
Latha
Gautami
Cordia New
Arial
Malgun Gothic
Times New Roman
Guide
TheDoc
Data Store
Gesture Format
Top Process
UMLShapeType
msvNoAutoConnect
Connector
UMLObjectGUID
UMLPresOptions
UMLError
visDescription
visVersion
Process
Data Flow
Interface
Dynamic connector
TextPosition
Action State
UMLPresOption1
UMLVersion
Row_1
Row_2
Control Flow
Row_3
Row_4
UMLPresOption2
Signal Send
Name
GoogleSearch
Decision
Object In State
2-element Constraint
Note
Row_5
Row_6
Row_7
Row_8
Data Store.23
Data Flow.24
RSS/Blog
Interface.12
msvConvertTheme
Interface.5
Process.5
Process.6
Process.7
Interface.9
Process.10
Process.11
Process.12
Process.13
Process.14
Future
ProcessDetail
Interface.3
Swimlane
Swimlane.2
Object Flow
Action State.13
Decision.14
Data Flow.15
Data Flow.16
Dynamic connector.17
Action State.20
Data Flow.21
Data Flow.22
Action State.26
Data Flow.27
Data Flow.31
Data Flow.33
Data Flow.35
Data Flow.37
Data Flow.38
Final State
Initial State
Data Flow.41
Data Flow.42
OverallProgramFlow